
During this time, we have shared perspectives, needs, and practices from our territories to build common places. Strategies to deactivate the common places that fuel the rise of fascism in the European peripheries.
We have learned ways to build public spaces for communal living with Prostorož, spaces for creation and reconnection for migrant communities with Cherimus, and strategies to reimagine cities from the perspective of play and childhood with our Antimodulor approach.
We have gained many learnings, collected in the form of a role-playing game to promote encounter and the generation of collective and situated knowledge, which can be used to propose and give perspective to one’s own practices, giving life to real or imaginary scenarios.
Deadlines & Dragons is a device that serves to activate collective reflections to facilitate other collectives, institutions, cultural organizations, citizens… to face significant debates for them and for the contexts to which they add with their practices.
As always, you can find the Deadlines & Dragons game on the Common places project website. And as always, you can count on us to activate the game together.
So you know, down with fascism and up with role-playing games!